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RSGOALS · RS3

MagicRS3 Ironman Magic Training Guide

Runecraft your own runes or use Slayer drops. High Alchemy is free XP with drops.

Magic goes to level 120. Every method below is self-sufficient: no Grand Exchange, only what you gather, craft or earn yourself.

Last verified against the RuneScape Wiki: 28 September 2026 ·

Training path

2 stages from level 1, each starting at the level you unlock it.

  1. Levels 1–55

    Quest XP + combat spells on Slayer tasks

  2. Levels 55–120

    High Alchemy rune/dragon drops + Magic Slayer tasks

    55 High Alch; Plank Make 86 (Lunar); 94 Vengeance (95 group)

Getting the resources

Without the Grand Exchange, every input comes from your own account.

  • •Runes: runecraft your own or keep them from Slayer/PvM drops — bank everything
  • •Alchables: armour/weapon drops you don’t need → High Alchemy (55 Magic) for XP + GP
  • •Staves: elemental/combat staves from quests and drops remove rune costs for that element

Quests that give Magic XP

46 quests have a set Magic XP reward (lamps and choice rewards not counted).

  • A Fairy Tale I - Growing Pains
  • A Fairy Tale III - Battle at Ork's Rift
  • Call of the Ancestors
  • City of Senntisten
  • Desert Treasure
  • Dimension of Disaster: Curse of Arrav
  • Dimension of Disaster: Defender of Varrock
  • Dimension of Disaster: Demon Slayer
  • Do No Evil
  • Dream Mentor
  • Enakhra's Lament
  • Evil Dave's Big Day Out
  • Fate of the Gods
  • Glorious Memories
  • Heart of Stone
  • Horror From the Deep
  • Imp Catcher
  • King's Ransom
  • Legacy of Seergaze
  • Love Story
  • Lunar Diplomacy
  • Missing My Mummy
  • One of a Kind
  • Rebuilding Edgeville
  • Recipe for Disaster: Freeing the Lumbridge Sage
  • Rune Mechanics
  • Rune Memories
  • Rune Mysteries
  • Spirits of the Elid
  • Swan Song
  • Tales of the God Wars
  • The Blood Pact
  • The Branches of Darkmeyer
  • The Death of Chivalry
  • The Elder Kiln
  • The Eyes of Glouphrie
  • The Giant Dwarf
  • The Grand Tree
  • The Path of Glouphrie
  • The Tale of the Muspah
  • The Void Stares Back
  • Tortle Combat
  • Twilight of the Gods
  • Watchtower
  • Witch's Potion (miniquest)
  • Wiz Kid

What Magic unlocks for an Ironman

Gear and quality-of-life items from our gear progression and utility lists that need a Magic level.

  • 67

    Penance (Ancient Magicks)

    Quality of life

    Restores 5% of damage taken as Prayer points — replaces the old Penance aura. Can’t run alongside Vampyrism (one aspect at a time).

  • 68

    Ring of wealth

    Quality of life

    Tier 2 luck — improves luck-gated rare drops, plus Grand Exchange and Miscellania teleports. Build toward Luck of the Dwarves.

  • 69

    Vampyrism (Ancient Magicks)

    Quality of life

    Heals 5% of damage dealt (up to 50 life points per hit) — the replacement for the old Vampyrism aura (auras removed April 2026).

  • 75

    Polypore staff

    Gear

    Magic weapon, tier 75. Source: Polypore Dungeon (polypore stick drop + spores; 80 Farming to make, 75 Magic to wield)

  • 80

    Chaotic staff

    Gear

    Magic weapon, tier 80. Source: Dungeoneering tokens (70 Dung)

  • 80

    Inquisitor staff

    Gear

    Magic weapon, tier 80. Source: Archaeology (restore a praetorian staff at 114 Archaeology, assemble at 93 Runecrafting)

  • 87

    Luck of the Dwarves

    Quality of life

    Tier 4 luck, the highest tier — unlocks the best luck-gated drops. Hazelmere’s signet ring is an equal-tier alternative that only drops (super-rare table, needs tier 4 luck). Long-term chase item.

  • 90

    Seismic wand & singularity

    Gear

    Magic weapon, tier 90. Source: Vorago

  • 92

    Praesul wand & imperium core

    Gear

    Magic weapon, tier 92. Source: Nex: Angel of Death

Voice of Seren

Magic is boosted in the Cadarn district of Prifddinas. When the Voice of Seren is active there, Magic training in the district earns +20% XP, as does Ranged. See which districts are active now.

Key XP milestones

Total XP needed to reach each level, from the standard RuneScape XP formula.

LevelTotal XP
50101,333
70737,627
926,517,253
9913,034,431
120104,273,167

Common questions

How should an Ironman train Magic?

Runecraft your own runes or use Slayer drops. High Alchemy is free XP with drops. The path in this guide: 1–55, Quest XP + combat spells on Slayer tasks; 55–120, High Alchemy rune/dragon drops + Magic Slayer tasks.

Which quests give Magic XP?

46 quests give a set Magic XP reward, including A Fairy Tale I - Growing Pains, A Fairy Tale III - Battle at Ork's Rift, Call of the Ancestors, City of Senntisten, Desert Treasure, Dimension of Disaster: Curse of Arrav, Dimension of Disaster: Defender of Varrock and Dimension of Disaster: Demon Slayer and 38 more.

How much XP is level 99 Magic?

Level 99 Magic needs 13,034,431 XP. Magic goes to 120, which needs 104,273,167 XP.

More Ironman guides

Game updates change things fast. If something here is out of date, and we'll fix it.