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RSGOALS · RS3

Grim Tales Requirements & Quick Guide

MasterMembersReleased 4 June 2007

Everything you need before starting Grim Tales in RuneScape 3: skill levels, the full chain of quests to finish first, and what completing it opens up. Check your own stats against it below.

Requirements from the RuneScape Wiki (CC BY-NC-SA 3.0), snapshot 2026-09-28.

Skill requirements

Check my stats

Enter your RuneScape name to compare your hiscores levels with every requirement below. Unranked skills read as level 1.

Grim Tales itself

SkillLevel
WoodcuttingWoodcutting71
AgilityAgility59
ThievingThieving58
HerbloreHerblore52
FarmingFarming45

Quest requirements

1 direct prerequisite, 1 quest in the full chain. The tree shows each quest's own requirements beneath it.

Quick guide: order to unlock Grim Tales

One valid order: every quest comes after its own prerequisites. Skip any you have already done.

  1. Witch's House
  2. Grim Tales

XP rewards

Skills Grim Tales gives guaranteed XP in (fixed XP or a skill-locked lamp; choice lamps not listed). See the wiki for exact amounts.

  • AgilityAgility
  • ConstitutionConstitution
  • FarmingFarming
  • HerbloreHerblore
  • ThievingThieving
  • WoodcuttingWoodcutting

Quests that need Grim Tales

No other quest lists Grim Tales as a direct requirement.

Full walkthrough, items needed and exact rewards: Grim Tales on the RuneScape Wiki . Requirement data is adapted from the wiki under CC BY-NC-SA 3.0.

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