A Fairy Tale II - Cure a Queen Requirements & Quick Guide
Everything you need before starting A Fairy Tale II - Cure a Queen in RuneScape 3: skill levels, the full chain of quests to finish first, and what completing it opens up. Check your own stats against it below.
Requirements from the RuneScape Wiki (CC BY-NC-SA 3.0), snapshot 2026-09-28.
Skill requirements
A Fairy Tale II - Cure a Queen itself
| Skill | Level |
|---|---|
| 57 | |
| 49 | |
| 40 |
Including every prerequisite quest
The highest level of each skill you need across A Fairy Tale II - Cure a Queen and all the quests you must finish first.
Quest requirements
1 direct prerequisite, 5 quests in the full chain. The tree shows each quest's own requirements beneath it.
Quick guide: order to unlock A Fairy Tale II - Cure a Queen
One valid order: every quest comes after its own prerequisites. Skip any you have already done.
- Lost City
- Priest in Peril
- The Restless Ghost
- Nature Spirit
- A Fairy Tale I - Growing Pains
- A Fairy Tale II - Cure a Queen
Ironman notes
High Ironman priority (8/10 in our Ironman ranking).
Why it matters: Fairy ring network (partial completion is enough).
See where it fits in the Ironman Quest Cape order.
XP rewards
Skills A Fairy Tale II - Cure a Queen gives guaranteed XP in (fixed XP or a skill-locked lamp; choice lamps not listed). See the wiki for exact amounts.
Herblore
Thieving
Quests that need A Fairy Tale II - Cure a Queen
Full walkthrough, items needed and exact rewards: A Fairy Tale II - Cure a Queen on the RuneScape Wiki . Requirement data is adapted from the wiki under CC BY-NC-SA 3.0.
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