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RSGOALS · RS3

RS3 Minigames Worth Doing as an Ironman

9 minigames with rewards that genuinely help an Ironman, not just cosmetics. Each entry lists where it is, what you need to take part, and the rewards worth chasing.

Last verified against the RuneScape Wiki: 28 September 2026 ·

The minigames

  1. Pest Control

    Combat
    35+ combat

    Defend the Void Knight while destroying the portals — a group combat minigame that pays out Void Knight commendations.

    Location
    Void Knights’ Outpost (free ship from the Squire at Port Sarim)
    Requirements
    Combat 35 (Novice lander); 70 Intermediate / 100 Veteran

    Ironman rewards

    • Void Knight equipment (helms, top, robes, gloves, deflector, seal) — a strong set-effect accuracy set, big early-Ironman power spike
    • Void Knight seal — teleport back to the outpost
    • Note: Ironmen cannot buy the commendation XP rewards or the seed/mineral/herb packs
  2. Barbarian Assault

    Combat

    A co-op wave minigame with four roles — earns Honour Points for Penance armour, role upgrades and insignias.

    Location
    Barbarian Outpost
    Requirements
    None (team of 5; combat helps)

    Ironman rewards

    • Penance armour (hats, torso, skirt, gloves, boots) — tier 50, tier 65 with the armour patch
    • Penance trident and, after 5 Penance King kills in hard mode, the role insignias (pocket slot)
    • Role level upgrades (note: Ironmen cannot take the bonus-XP reward or gamble points)
  3. Soul Wars

    Combat

    Team PvP combat for Zeal — a steady source of combat and Slayer XP.

    Location
    Soul Wars portal in Edgeville (to Nomad’s camp)
    Requirements
    None (combat and Slayer levels help)

    Ironman rewards

    • Zeal → Combat or Slayer XP (Ironman Zeal spending on XP/charms is restricted; no random-loot gamble)
    • Summoning charms and Slayer pets from the Zeal shop
    • A chance at hybrid armour legs when you win a game
  4. Fishing Trawler

    Skilling
    15 Fishing

    Keep the trawler afloat for a haul of raw fish (up to tiger sharks) plus some Fishing XP.

    Location
    Port Khazard
    Requirements
    15 Fishing (needed to catch any fish)

    Ironman rewards

    • Raw fish scaled to your Fishing level, up to raw tiger sharks at 95 Fishing (food + Cooking XP)
    • Fishing XP (40% of what the catch would give by normal fishing)
    • Junk is replaced by gems, oysters, seaweed and stone spirits once you have the Ardougne cloak 4
  5. Dominion Tower

    Combat

    Rematch quest bosses for combat XP books and the Dominion gloves — strong per-style gloves.

    Location
    Northern Kharidian Desert, west of Uzer (by the River Elid)
    Requirements
    At least 20 of the eligible boss quests completed (more quests = more bosses)

    Ironman rewards

    • Goliath (Melee) / Spellcaster (Magic) / Swift (Ranged) gloves — excellent Ironman gloves
    • XP books from every reward box (usable on combat skills at 75+)
    • Dominion medallions (teleport to the tower); Dominion weapons work only inside the tower
  6. Pyramid Plunder

    Skilling
    21 ThievingIcthlarin's Little Helper

    Loot urns, chests and sarcophagi against a five-minute clock — one of the best Thieving XP methods and the source of the Pharaoh’s sceptre.

    Location
    Sophanem (Jalsavrah)
    Requirements
    21 Thieving + started Icthlarin’s Little Helper (for Sophanem access)

    Ironman rewards

    • Fast Thieving XP (scales sharply as your Thieving rises)
    • Pharaoh’s sceptre — teleports to the Jalsavrah, Jaleustrophos and Jaldraocht pyramids
    • Black ibis outfit pieces (Thieving outfit), artefacts, and the rare Sceptre of the gods (room 8: 91 Thieving + 75 Runecrafting)
  7. Tears of Guthix

    Skilling
    Tears of Guthix

    A weekly D&D that hands you XP straight into your lowest skill — a quiet but excellent Ironman catch-up.

    Location
    Tears of Guthix cavern (via the Lumbridge Swamp Caves)
    Requirements
    Tears of Guthix quest

    Ironman rewards

    • Weekly XP poured into your lowest-levelled skill — scales with quest points
    • Effort-free levels in whatever you’ve neglected
    • Stacks with the rest of your weekly D&D routine
  8. TzHaar Fight Cave

    Combat

    A 63-wave survival gauntlet ending in TzTok-Jad — the source of the Fire cape.

    Location
    TzHaar City (Karamja volcano)
    Requirements
    None (75+ Ranged and good Prayer recommended)

    Ironman rewards

    • Fire cape — a tier 55 melee cape with no charges, and a key early milestone
    • TokHaar-Kal cape path opens via the Fight Kiln afterwards
    • Tokkul for the TzHaar shops
  9. Guthixian Cache

    Skilling
    35 Divination

    A Divination training activity, not a daily. Since the March 2026 Dailyscape overhaul a rift opens into a cache once you have converted 800 memories there — no hourly timer, no time limit inside and no daily cap.

    Location
    Any energy rift at a wisp colony (except the pale wisp colony)
    Requirements
    35 Divination

    Ironman rewards

    • Divination XP per cache (up to 100 points per cache)
    • A short buff after each cache (points ÷ 20 minutes, max 5): chance of double divine-location loot, saved Sign of the Porter charges, and converting all memories at once
    • Diviner’s outfit pieces (0.5% per point scored, only pieces you don’t own)

More Ironman guides

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